Back in January, I wrote about SublimeTODO, a package for Sublime Text that searches files in your project for a set of keywords in comments, and shows them in one nice, navigable list. The version I wrote about was for Sublime Text 2, but I now use Sublime Text 3. The plugin I wrote about didn’t really work with ST2, to the author deprecated it and now recommends a newer updated version which does work with ST3.

I thought f the original plugin author has admitted defeat and recommend another plugin, I should quickly write a post about the new plugin. Here goes!

You’re a busy developer (probably), so here’s a list of what you need to know:

  • The plugin is on GitHub
  • You can install via Package Control – search for “TodoReview”
  • Excluding folders has a new syntax – everything needs to be wrapped in stars "*node_modules*"
  • The docs are very good.

Keyboard Shortcuts?

The plugin its self has many, but I like having a command to bring up the list of todos.

Add this to: Preferences > Package Settings > TodoReview > Key Bindings – User
It means you can type cmd+shift+g and get to that all-important list.

{ "keys": ["super+shift+g"], "command": "todo_review" }

Of course, you can modify it to be whatever you want, the key here is "command": "todo_review".


Brazil Fourteen Dot Com

Earlier this year, whilst visiting the good people at Karoshi, they showed me a prototype of a 2014 World Cup calendar poster. It looked brilliant. A little later, they had finalised the design and packaging – you can see more of that here.


They asked me if I’d be interested in making a digital version. Having worked with Karoshi on numerous occasions before, I knew it would be an interesting project. Given that this was a project for love, not money, it meant I could experiment a bit more, as paid-for time just wasn’t a factor.

It was agreed early on to only support modern browsers, so I chose IE10 & up, and other modern browsers. Or more to the point, anything that supported CSS flexbox, without a polyfill.


The list of requirements, technologies and processes were as follows:

  • Modern browser support
  • All content must easily be updatable wherever I am
  • Must be very light-weight, so no CMS and flat-file generation
  • Fully responsive
  • Work as an iOS home screen web app
  • Can shoose your team colours
  • Ability to change time zone
  • Meta data for Facebook & Twitter Cards.

The process to update content is quite simple now.

  1. Log into FTP (desktop or mobile)
  2. Edit text or scores in various .yaml files
  3. Go to the build page which regenerates the updated site
  4. Enjoy

The only thing that isn’t generated on the server is Sass, which I do locally. Any visual changes I want to test locally anyway, so I don’t really see this as an issue.

So, yeah, head over to and take a look. It works great as a home screen app too, if that’s your thing.